The Wild Robot Look Dev - Trailer Work

Official trailer

Responsible for texturing and look development of container/box, and its broken pieces.

Responsible for texturing and look development of container/box, and its broken pieces.

Responsible for cliff texturing, look development and microdressing/scattering.

Responsible for cliff texturing, look development and microdressing/scattering.

3D geo/mesh of the cliff, before all the texturing, look development and microdressing/scattering work. Before and after.

3D geo/mesh of the cliff, before all the texturing, look development and microdressing/scattering work. Before and after.

Responsible for cliff texturing, look development and microdressing/scattering.

Responsible for cliff texturing, look development and microdressing/scattering.

3D geo/mesh of the cliff, before all the texturing, look development and microdressing/scattering work. Before and after.

3D geo/mesh of the cliff, before all the texturing, look development and microdressing/scattering work. Before and after.

Responsible for cliff texturing, look development and microdressing/scattering.

Responsible for cliff texturing, look development and microdressing/scattering.

Responsible for texturing and look development of ferns, with different level of detail variants

Responsible for texturing and look development of ferns, with different level of detail variants

Responsible for texturing and look development of ferns, with different level of detail variants

Responsible for texturing and look development of ferns, with different level of detail variants

Top image: 3D geo of the ferns, before the texturing and look development work. Bottom image: Ferns' LODs. Upper ferns are a Medium-Level-Of-Detail, and lower ferns are a High-Level-Of-Detail.

Top image: 3D geo of the ferns, before the texturing and look development work. Bottom image: Ferns' LODs. Upper ferns are a Medium-Level-Of-Detail, and lower ferns are a High-Level-Of-Detail.

Responsible for texturing and look development of the seaweed

Responsible for texturing and look development of the seaweed

Official 2nd trailer

Responsible for cliff texturing, look development and microdressing/scattering.

Responsible for cliff texturing, look development and microdressing/scattering.

Responsible for cliff texturing, look development and microdressing/scattering.

Responsible for cliff texturing, look development and microdressing/scattering.

3D geo/mesh of the cliff, before all the texturing, look development and microdressing/scattering work. Before and after.

3D geo/mesh of the cliff, before all the texturing, look development and microdressing/scattering work. Before and after.

Responsible for trees microdressing/scattering.

Responsible for trees microdressing/scattering.

Responsible for snow texturing, look development, and scattering integration with the floor.

Responsible for snow texturing, look development, and scattering integration with the floor.

Environment look development work from the DreamWorks Animation Original, The Wild Robot.

Texturing, shading, and microdressing/scattering done by Lorena Da Silva in collaboration with other DreamWorks Animation Look Dev artists. All other aspects by DreamWorks Animation artists.